Frostline Zero cover art

Showcase · racing · 3D

Frostline Zero

One hit and you shatter. Snowboard a neon glacier canyon, clear gaps, grind light rails and outrun the avalanche on a hand-built 2.3 km run.

Controls: Controls are shown inside the game. Click the game screen once to give it keyboard focus.

Play Frostline Zero

The Frostline Zero prompt

This is the exact prompt from the game’s package, word for word. Copy it, paste it into Manus and change any line to make the game your own.

Make a hard-as-nails 3D snowboard racer: one run down a neon glacier canyon where a single hit shatters you.

- Rider: a snowboarder whose stance, turns, jumps and landings all look like real snowboarding; the scarf trailing behind stays smooth even at top speed.
- Gameplay: race down a hand-built, roughly 2.3 km glacier course. Clear canyon gaps and land on neon light rails to grind for speed. An avalanche chases you the whole way and speeds up near the finish. Hitting a hazard or getting caught sends you back to the last checkpoint.
- Tricks: hold jump to go higher, air-slam for a speed boost off big drops, and brake to control your line.
- Modes: a solo time trial with finish time and personal best, plus a local 2-player split-screen versus mode in the same race, where each rider has their own checkpoints and avalanche and the first across the line wins.
- Controls: A/D to steer (matching the on-screen direction), Space or the up arrow to jump, Shift to air-slam, S to brake; full gamepad support.
- Polish: a strong sense of speed (camera stretch, snow particles, powder trails), satisfying rail and landing feel, real pressure as the avalanche closes in, and moody neon lighting on the ice. Boost signs point the way forward, and every section of the course must be passable.

It should feel like a proper indie game: a consistent low-poly art style with care for lighting, particles and sound; a title screen, pause, settings and results, with a short controls tutorial on first play; English UI and text; fully playable with keyboard, mouse or gamepad on desktop, and playable in landscape on phones. All characters, art, music and text must be original. Play it through yourself, fix any feel or UI issues, then give me a playable preview.

Make your own version

  1. Play it. Try Frostline Zero right here in the window. No downloads, no account.
  2. Copy the prompt. One click copies the whole prompt, with nothing cut off.
  3. Build it with Manus. Paste it into Manus, change what you like and build your version.

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