Showcase · puzzle · 3D
Prism
Turn mirrors, split the light and wake every crystal on five tiny islands. A calm 3D puzzle of beams, colours and clever angles.
Controls: Controls are shown inside the game. Click the game screen once to give it keyboard focus.
The Prism prompt
This is the exact prompt from the game’s package, word for word. Copy it, paste it into Manus and change any line to make the game your own.
Make a 3D light puzzle game: rotate mirrors and prisms so the laser lights up every crystal. - Gameplay: click or drag to rotate optical pieces so the light reflects, splits and changes color. A level is solved when every crystal is lit by light of its matching color at the same time. You can reset and undo. - Levels: just 5 small puzzles with rising difficulty that introduce mirrors, splitting prisms, color filters and movable pieces in turn, with the last level combining them all. Each level is a detailed little island or room seen from an isometric view. - Controls: click or drag to rotate, right-drag to turn the view; select and rotate on a gamepad; tap on phones. - Polish: glowing beams and feedback as crystals light up, a calm, relaxing mood and sound, and a level-clear animation. It should feel like a proper indie game: a consistent low-poly art style with care for lighting, particles and sound; a title screen, pause, settings and results, with a short controls tutorial on first play; English UI and text; fully playable with keyboard, mouse or gamepad on desktop, and playable in landscape on phones. All characters, art, music and text must be original. Play it through yourself, fix any feel or UI issues, then give me a playable preview.
Make your own version
- Play it. Try Prism right here in the window. No downloads, no account.
- Copy the prompt. One click copies the whole prompt, with nothing cut off.
- Build it with Manus. Paste it into Manus, change what you like and build your version.
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