Showcase · action · 3D
THE NURSE
Old Changi Hospital becomes a merciless game of hide-and-seek. Find four fuses, keep your torch low, throw bottle lures, and hold your breath in a locker while the Nurse hunts every sound and flicker.
Controls: Controls are shown inside the game. Click the game screen once to give it keyboard focus.
The THE NURSE prompt
This is the exact prompt from the game’s package, word for word. Copy it, paste it into Manus and change any line to make the game your own.
Make a tense first-person survival-horror hide-and-seek game: inside the abandoned Old Changi Hospital, a relentless Nurse stalks every flicker of light and scrape of sound while you race to restore power before the dark becomes permanent. - **Core gameplay:** Explore a compact, maze-like hospital across wards, treatment rooms, stairwells, and service corridors to locate four distinct fuses and install them in a central breaker panel. Manage a rechargeable torch: keep its beam low and narrow to avoid attracting the Nurse, but use it to read clues, spot hazards, and navigate pitch-black rooms. - **Stealth and threat:** The Nurse hunts reactively through sight and sound. Sprinting, slamming doors, dropping objects, and leaving lights on should create readable danger. Let players throw bottles to make distant noise, break line of sight around corners, hide in lockers, and hold their breath while concealed; add a limited breath meter and a clear but nerve-racking release window. The Nurse should patrol unpredictably, investigate lures, search hiding places, and escalate after each fuse is found. - **Content and structure:** Build a complete short campaign with a strong opening, four fuse objectives, environmental storytelling through original notes and room details, escalating encounters, and a final powered-up escape sequence. Include multiple endings based on discoveries and survival, with fair checkpoints and retry-friendly pacing. - **Controls and feedback:** Support smooth keyboard/mouse movement, gamepad input, crouch, interact, torch toggle/intensity, bottle throw/aim, locker entry/exit, and breath-hold. Telegraph danger with subtle audio, torch flicker, distant footsteps, heartbeat, controller vibration, and optional accessibility settings for sensitivity, subtitles, brightness, and reduced scares. Give it a proper indie-game feel with a consistent original art style suited to decaying hospital horror, memorable original character design, expressive animation, atmospheric particles, impactful screen shake, layered sound design, and an eerie original music score. Include game-like title, pause, settings, checkpoint/results, and ending UI; teach movement, torch discipline, bottle lures, lockers, and breath-holding in a short first-play controls tutorial. Use English UI and text, support keyboard/mouse and gamepad on desktop plus landscape phone play, and use entirely original characters, art, music, and writing with no licensed IP. Self-playtest the full loop, fix stuck states, unfair detection, softlocks, unclear objectives, and device/input issues before providing a polished playable preview.
Make your own version
- Play it. Try THE NURSE right here in the window. No downloads, no account.
- Copy the prompt. One click copies the whole prompt, with nothing cut off.
- Build it with Manus. Paste it into Manus, change what you like and build your version.
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